5 months of painstaking
research and study leads to development and filing of a "pro-se" Utility Patent
application with the United States Patent & Trademark Office (USPTO) for a
bowling product that will provide competitive bowlers with unmatched ball
control and comfort.
Each revised prototype still takes about 7 hours to create. Naturally,
unsuccessful test results are inevitable. Various fabrics and tweaks in product
design continue to succumb, falling apart under extreme stress tests. And,
naturally, stress between product designer and tester is also inevitable, as is
the outcome. The designer still wins.
After more than 35 prototypes,
30 months of bowling and thousands of balls rolled, a working prototype begins
to show glimmers of promise, though an increase in sleep and hair growth does
After 30 months of testing and
experimenting with a host of fabrics, dozens of prototype designs and, thousands
of balls rolled, the 60-game barrier is finally breached with a prototype that
holds up for 91 games... far short of the elusive 300-game objective!
8 months later, after hundreds of games of
testing and analyses, another significant breakthrough occurs, requiring a
subtle, yet complicated design change. This requires tester to become
proactive, giving product designer lots of shoulder and neck massages to keep
stress at a manageable level during this phase.
18 months since major design
change, a test prototype reaches the once elusive 300-game target!!
When pushed to its limit, this prototype proves to be a workhorse,
shattering the 300-game barrier, maxing out at an extraordinary 372 games of
The search begins on identifying the
right manufacturing partner capable of building a radically, unique and complex
product unlike anything ever seen or produced; a product which could
significantly improve ball control and increase scoring potential, while
simultaneously protecting the two most important fingers from swelling,
blisters, calluses, burn marks, and torn nails!